Bungie releases a new update for Destiny 2 aiming to fix a number of community concerns, including Portal rewards and buffing certain class abilities. After a disappointing launch of the Ash & Iron major update, Bungie continues to try and build back some goodwill with its community, with this latest update attempting to make Destiny 2 feel a bit more rewarding to play.
Unfortunately for the Destiny 2 developer, the launch of Edge of Fate hasn’t always been a smooth one, with numerous issues popping up at a fairly frequent rate. Ash & Iron, in particular, hasn’t been received well by the community due to various bugs and issues with the content hampering players, while others have highlighted that the power grind has become too harsh. While Bungie originally intended to nerf rewards in Destiny 2, the studio has changed course after player backlash, and the course correction starts with this latest update.
Update 9.1.0.1 has finally arrived in Destiny 2, and the update makes some major improvements to the game. Specifically, Destiny 2 should now feel more rewarding to play, with the recent Desert Perpetual raid granting more Spoils of War based on the amount of encounters completed and the Crucible handing out additional bonus engram rewards. Destiny 2‘s much-maligned Portal has seen a much-needed boost in rewards as well, with increased Prime Engram chances, gear getting a power boost for activity completions, and increased timers for Expert difficulty or above.
While Warlock’s previously got a boost in the Ash & Iron update, Hunters also saw a few positive tweaks in this one. For Hunters using the Spirit of the Cyrtarachne on the Relativism exotic cloak, the Woven Mail buff has been increased to 10 seconds. Tempest Strike had a bug fix that made its activation inconsistent when used with Combination Blow. Unfortunately, Gamber’s Dodge saw a slight nerf in PvP, reducing the melee energy gained from 80% to 50% with a melee stat at 100, though the amount still doubles if dodged near an enemy player.
Bungie is hoping to turn the current state of the game around before December arrives, which is when its next expansion is set to launch. While many fans may be disappointed with the current state of Destiny 2, the Renegades reveal left a positive impression on most. Renegades adds a unique Star Wars twist into Destiny 2, introducing crime syndicates players need to work with, taking on bounties in the Lawless Frontier, utilizing lightsabers and blasters, while visiting locations clearly inspired by iconic locations like Hoth, Tatooine, and more.
Destiny 2 Update 9.1.0.1 Patch Notes
Raid
The Desert Perpetual
Increased the number of Spoils of Coquest rewarded for encounter completions in The Desert Perpetual.
0 Feats: 10 Spoils
1 Feat: 10 Spoils
2 Feats: 20 Spoils
3 Feats: 20 Spoils
4 Feats: 30 Spoils
5 Feats: 30 Spoils
Crucible
Improved bonus engram rewards for winning matches on a completed Lighthouse Passage.
Increased drop chance to 50% from 29% and 30% if your longest win streak was 5x or 6x respectively.
Increased drop chance to 75% from 33% on a Flawless win.
Bonus engrams for a 5x or better win streak will drop at +1 tier relative to reward package.
Drop chance for 1x-4x remains the same, scaling from 25% to 28%.
Fixed an issue where Bonus Focus from Crucible Ops would drop at the incorrect power.
Portal
The Featured Armor scoring bonus is now granted to all players by default, no matter what gear they are wearing.
Reduced modifier bonus requirements to hit B and higher grades slightly from 200-399 and significantly from 400-499.
Getting a B/B+ in 300-499 now gives you at least a +1 Power upgrade and getting an A or A+ in 450-499 now gives a +2 Power upgrade.
Earning an A or A+ grade from 500 to 550 will now reward +1 Power on your activity completion rewards.
Prime Engrams.
All power bands: Players will have a chance for a Prime Engram drop per Portal Activity completion reward.
From 450 to 500: Prime Engram Power increased up to +3 power (was +2).
Grandmaster Portal activities will no longer remove revive tokens when the timer hits zero.
Note: The previous behavior will still be active on Conquests and Ultimate difficulty.
Scores in Portal activities above 1,250,000 now grant Tier 5 completion rewards for Platinum reward ranks and above.
Known issue: Sometimes instead of a T5 engram, a T4 engram will show in the activity customization screen when the Reward Score Forecast is above 1,250,000 for Platinum reward ranks. You will still receive Tier 5 rewards if you reach a score above 1,250,000.
Increased timers on many Fireteam and Pinnacle Ops Portal activities. Numbers listed are the base completion times and will scale up at Expert difficulty and above.
Battleground: Behemoth – 13 minutes
Battleground: Conduit – 13 minutes
Battleground: Oracle – 13 minutes
Proving Grounds – 11 minutes
Liminality – 18 minutes
The Devil’s Lair – 11 minutes
The Inverted Spire – 19 minutes
The Glassway – 11 minutes
Hypernet Current – 11 minutes
Fallen S.A.B.E.R. – 11 minutes
The Insight Terminus – 11 minutes
Widow’s Court – 39 minutes
The Coil – 35 minutes
Savathun’s Spire – 13 minutes
The Whisper – 13 minutes
Encore – 25 minutes
Kell’s Fall – 19 minutes
Starcrossed – 17 minutes
Avalon – 35 minutes
Presage – 20 minutes
Increased the number of end activity engrams for many strikes and Battlegrounds (and other Fireteam Ops activities).
Activity
Current Reward Count
New Reward Count
Battleground: Conduit
1
2
Battleground: Delve
1
2
Battleground: Oracle
1
2
Liminality
2
3
Proving Grounds
1
2
Savathun’s Spire
1
2
The Devils’ Lair
1
2
The Glassway
1
2
Fallen SABER
1
2
Insight Terminus
1
2
The Inverted Spire
2
3
Hypernet Current
1
2
Onslaught: Midtown
3
4
Onslaught: Widow’s Court
4
5
The Coil
3
4
All Expeditions
1
2
Contest of Elders
3
4
Added back the mid-activity chests to the Whisper, Starcrossed, and Encore Pinnacle Ops.
Removed the Oscillation, Grappler, Hypercritical, and Match Game modifier from being selected in the matchmade versions of Portal activities.
Fixed an issue where players were sometimes dying when teleporting from one area to the next in Reclaim.
Fixed an issue where the new weapon loadout restriction modifiers were not allowing players to use all featured Legendary and Exotic armors.
Fixed an issue where rewards from the Fallen S.A.B.E.R. conquest were spawning in a different area than the chest, then pushing it to the Postmaster.
Fixed an issue where the Fallen S.A.B.E.R. conquest did not have the same scoring modifiers as the Portal version of the activity.
Fixed an issue where Presage would automatically wipe players when its internal timer ran out. This timer is longer active while the activity is in the portal.
Fixed an issue where Battleground Oracle could not achieve a base 10,000 activity score.
Fixed an issue where the Double Bonus Focus accelerator was not dropping two Bonus Focus items the first time you get each Bonus Focus each day.
Fixed an issue where the Not Swap modifier would not remove ammo if equipped items were swapped while the player was dead.
Gameplay and Investment
Exotic Armor
Hunter
Spirit of the Cyrtarachne
Woven Mail duration increased to ten seconds from six.
This was a change from Update 9.1.0 that has now been reverted.
Abilities
Hunter
Gambler’s Dodge
In PvP, reduced melee-energy gain at 100 Melee stat from 80% to 50%.
Dodging near an enemy player still doubles this amount.
Tempest Strike
Fixed an issue where Tempest Strike would activate inconsistently with Combination Blow.
Power and Progression
Increased the effect of the Armorer ghost mods on the drop chance of their related Armor Archetype.
The drop chance of the related archetype will be approximately 33% (increased from 25%).
Due to the nature of random chance, it may take significantly more than 3 drops for the effect to become noticeable.
We have carefully verified that these mods are successfully modifying archetype drop rate.
Quests and Pursuits
The Seasonal Hub’s Weekly Reward Track will now award 50 Chronologs at Rank 18 each week, for up to 2600 annually. To accommodate this addition, the following shifts have also occurred:
Rank 6 will now offer the two Enhancement Prisms previously offered on Rank 8.
Rank 8 will now offer 23 Strange Coins, rather than the 17 previously offered on Rank 11.
While this is an increase for this reward, the total number of Strange Coins on the track has been reduced from 41 to 34.
Rank 11 will now offer the 50 Unstable Cores previously offered on Rank 13.
Rank 13 will now offer the one Ascendant Shard previously offered on Rank 16.
Rank 16 will now offer the one Exotic Cipher previously offered on Rank 17.
Rank 17 will now offer the 450 Bright Dust previously offered on Rank 18.
Fixed an issue where seasonal challenges from the first part of Reclamation could still be completed but not claimed, causing visual issues.
General
The visuals for the earned Iron Banner set have been replaced and will use those of the Ancient Majesty set.
Fixed an issue where the Obsidian Durasteel, Cyborg Nemesis, and Marauder Progeny universal ornaments cannot be equipped.
Fixed an issue where Bright Dust prices for some Armor Ornament Set pieces sold in Eververse were too high. Refunds for the Bright Dust price difference will be provided at a later date.
Fixed an issue causing the Titan Gladius Mark ornament to crash the game. The ornament’s intended appearance has been restored.
Released
July 15, 2025
ESRB
Teen / Blood, Game Experience May Change During Online Play, Language, Violence