How to Get All Mementos in Hollow Knight: Silksong

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Of all the difficult challenges in Hollow Knight: Silksong – of which there are many – the most difficult may be collecting all eight Mementos. These challenges push Hornet to the absolute limits of her abilities, requiring maximum effort and precision in nearly every aspect of the game. Whether it’s completing every entry in the Hunter’s Journal, or defeating Seth in the Flea minigames, these challenges act as a sort of final test of your ability to master the game’s mechanics.

Hollow Knight: Silksong contains eight Mementos that Hornet can display in her personal Bellhome in Bellhart. The Mementos available to Hornet are as follows: the Sprintmaster Memento, Guardian’s Memento, Hero’s Memento, Hunter’s Memento, Grey Memento, Surface Memento, Craw Memento, and Heart Memento (can be one of four possible hearts). In this guide, we’ll show you how to get all eight Mementos in Hollow Knight: Silksong.

Warning! This guide contains major spoilers for several key events in Silksong‘s late game stages.

How to Get the Sprintmaster Memento in Silksong

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Defeat Sprintmaster Swift:

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In Act 3, you’ll be tasked with collecting three hearts. While going after the Heart of the Wild in the newly opened region of northeastern Far Fields, you’ll have the chance to encounter Sprintmaster Swift. To locate Swift, you’ll need to head as far east as possible.

At the end of the path, you’ll locate a large skull that Hornet can enter. Inside, you’ll encounter Sprintmaster Swift. You’ll need to beat Swift in four foot races in order to collect their Memento.

If you visit Swift before you’ve completed the Act 3 storyline, you’ll be able to complete only the first three races. This will earn you a Mask Shard, but not the memento. To collect that, you must return after completing Act 3’s main quest line. He will then offer you a fourth and final race. Once you win that race, you’ll be given the Sprintmaster Memento.

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The fourth race is the exact same as the third race, except with 6 laps instead of 3. Remember to use your Clawline whenever possible, as this was always the difference between victory and defeat for us.

How to Get the Guardian’s Memento in Silksong

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Defeat Shrine Guardian Seth and Collect All Lost Fleas:

In Act 3, you’ll be tasked with collecting multiple hearts for the Snail Shamans. While going for the Heart of the Woods, you’ll encounter Shrine Guardian Seth. He is standing in the main path, and must be defeated, so there is no way to avoid him. You must defeat him at this point to trigger the series of events that leads to his memento.

Along with this, you’ll need to collect all 30 Lost Fleas, and establish the Festival of the Flea in Fleatopia, the fleas’ final camping space near the eastern edge of the Putrefied Ducts. Once you’ve completed both steps, you’re ready to locate Seth and collect his memento.

Seth Location 1:

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After defeating Seth, he can later be found in three locations around Pharloom, before settling in Fleatopia. The first location is in Greymoor, in the spot Shakra was first located when selling the Greymoor Map.

Seth Location 2:

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Seth’s second location is in Shellwood, just east of the ability chamber. From the ability chamber, exit east through the lower of the two corridors, and you’ll find Seth admiring the hanging flowers.

Seth Location 3:

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After meeting Seth in Shellwood, he is supposed to move to the Grand Gate, just before the entrance to the chamber with the large see-sawing platforms. However, many players – including us – have stated that Seth did not spawn in this location, and instead moved directly to Fleatopia, which was our experience as well.

However, the Grand Gate is close to the second meeting point, so it is worth checking to see if Seth spawned there for you.

How to Get the Guardian’s Memento:

Silksong-Mementos-Fleatopia-Map

After encountering Seth around Pharloom, he’ll move to Fleatopia, in the northeastern section of the Putrefied Ducts. There, you’ll need to defeat his high scores in each of the three minigames at the Festival of the Flea. If you’ve already collected the Pale Oil offered by the fleas, then you’ll be familiar with the games.

Silksong-Mementos-Fleatopia-Scoreboard

If you check the high score board near Vog, you’ll see Seth has achieved the following scores:

  • Flea Juggle – 55
  • Flea Dodge – 95
  • Flea Bounce – 68

You cannot use any Tools or Silk Skills in these mini-games. The only difference will be in your choice of Crest. With that in mind, use the Crest that you are most comfortable with. This is especially important in Flea Dodge and Flea Bounce, where Needle Bounce ‘pogo’ attacks are much more important. We used the Wanderer Crest in Dodge and Bounce, and the Shaman’s Crest in Juggle.

After completing each minigame, speak to Seth again to receive the Guardian’s Memento.

How to Get the Hero’s Memento in Silksong

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Meet Garmond and Zaza:

To collect the Hero’s Memento from Garmond, you’ll need to complete the chain of events that lead up to the Hero’s Call wish becoming available on the Bellhart Wishboard.

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While Garmond and Zaza appear in several locations throughout Pharloom, you only need to encounter and speak with them once in the early sections of the game. The easiest place to do this is in Greymoor. As you make your way through the main structure in the western section, you’ll encounter them in a small chamber along the eastern wall. Speak with Garmond there to satisfy the first requirement of this quest.

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The next portion of the quest will take place in Act 3. You’ll need to locate Garmond in Far Fields. We encountered him just outside Weavenest Cindril. Many players say that he can also be encountered in the western entrance chamber. Either way, simply speak with him in Far Fields to complete this portion of the quest, which is completing the Hero’s Call

Complete Hero’s Call:

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Some players – including us – were able to begin ‘Hero’s Call’ after multiple encounters with Garmond and Zaza throughout all three acts. However, some players claim it did not appear for them until much later in the game. The best way to ensure that the “Hero’s Call” quest appears on the Bellhart Wishboard, is to complete the Old Hearts main quest first, and make your way through the Red Memory. You’ll know you’ve fulfilled the requirements once you’ve obtained the Everbloom, the item that allows you to descend into the Void in the Abyss.

Once you are able to start “Hero’s Call,” the process of collecting the Hero’s Memento is very simple. Head to the Blasted Steps Bellway, and you’ll see Zaza frantically trying to get your attention. Follow them until they reach Garmond, who has been taken over by the Void.

To collect the Hero’s Memento, simply defeat Garmond in this state.

How to Get the Hunter’s Memento in Silksong

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Complete the Hunter’s Journal:

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The Hunter’s Memento is one of the more straightforward to acquire. However, it is also one of the most tedious. To get the Hunter’s Memento, you must complete all 234 basic entries in the Hunter’s Journal.

To get the Hunter’s Journal, you need to speak to Nuu at the Halfway Home in Greymoor. They are found in the small chamber directly above Criege. Speaking with Nuu will start the “Bugs of Pharloom” quest, which provides you with the Hunter’s Journal, and requires you to locate 100 bugs.

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If you want to know exactly where you stand when it comes to completing the Hunter’s Journal, you’ll want to get the Farsight item from Weavenest Absalom in the Abyss. Installing this object in your Bellhome will reveal several completion stats, including your progress with the Hunter’s Journal.

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How to Get the Grey Memento in Silksong

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Defeat the Watcher at the Edge:

To collect the Grey Memento, you’ll simply need to defeat the Watcher at the Edge, a secret boss at the edge of the desert in the Sands of Karak. The Watcher can only be found during Act 3, when you’ve unlocked all the major abilities, including Silk Soar.

You’ll find the hidden passage that leads to the Watcher at the Edge in the southwestern passage, just before the passage back down to the Blasted Steps and the Pintress’ home. The hidden path is found just to the left of the S in Sands of Karak. To reach the point where you use Silk Soar, you’ll need to find the hidden seed higher up on the wall.

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From the seed that sends a branch both east and west, head west, and follow it up the wall until you see the hidden seed stuck to the ceiling.

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Hit the seed on the ceiling, then follow the branch it creates.

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This will lead you to an apparent dead end. Luckily, now that you have Silk Soar, you can make your way up onto the hidden path. Follow the path to its western end.

When you reach the Watcher at the Edge, it will appear at first as if they are just another fossilized statue covered in sand. However, if you play the Needolin for a bit, they will eventually come back to life, beginning the boss fight in earnest.

How to Get the Surface Memento in Silksong

Path of Pain Sequel:

The Surface Memento, like its name suggests, is located in a hidden section of the surface that Hornet can reach by completing a difficult platforming section that many players compare to Hollow Knight‘s Path of Pain. While the comparison to one of Hollow Knight‘s toughest challenges is dubious at best, the fact that you must complete the challenge to reach the surface is not.

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To reach this hidden path, you’ll need to begin Act 3, then make your way back to the top of the Cradle where the Grand Mother of SIlk fight took place in Act 2. It’s easy to miss, but there is actually a secret path at the top of the chamber that leads to this Path of Pain wannabe.

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You’ll find this cave at the top of the path. Enter it to begin the Path of Pain’s much easier cousin.

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Once you make it to the surface, you’ll need to head east until you reach the Nameless Town. Don’t bother looking for a map for this area, as there is none.

Once you reach the end of the Nameless Town, you’ll see the ruins of an old structure. Play the Needolin for a short amount of time, long enough to see several lyrics. Once you stop playing, wait for a moment, and an item will appear out of nowhere, and land on the ground. This is the Surface Memento.

How to Get the Craw Memento in Silksong

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Locate the Craw Summons:

The Craw Memento is another relatively straightforward item to locate, once you reach the final stages of the game. The entire quest to locate this item relies on receiving the Craw Summons.

To find the Craw Summons, you must spend some time in the areas surrounding Greymoor, which is where the Craws dwell. You must also be in Act 3. Once you’ve met these requirements, you’ll simply need to rest on any bench, and there is a possibility the Craw Summons will appear. As you rest at the bench, a Pin with the summons attached to it will descend from above.

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We encountered the Craw Summons in Shellwood, while resting on the bench in the center of the large rectangular chamber closer to the eastern side of the region. You can see the specific bench in the above image.

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Once you have the Craw Summons, bring it to the Craw structure at the eastern edge of Greymoor. Enter the building through the door on the lowest level, then head to the southeast corner inside.

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There, you’ll find a locked door that will accept the Craw Summons. Enter the corridor that is revealed, and you’ll make your way down to a new combat area. You’ll have to face several waves of Craw enemies, before eventually facing the Crawfather. Complete the entire encounter to receive the Craw Memento.

How to Get the Heart Memento in Silksong

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Complete “The Old Hearts” Main Quest:

The eighth and final Memento in Hollow Knight: Silksong is tied directly to one of Act 3’s main quests, though it is not actually called the ‘Heart Memento.’ We call it this because there are actually several possible forms this Memento can take, but it will always come in the form of a heart.

In “The Old Hearts,” the Snail Shamans task Hornet with collecting three hearts from three ancient bug leaders around Pharloom. What they do not tell you, however, is there are actually four hearts available. To acquire this final Memento, you must have three of the four available hearts in your possession when you return to the Snail Shamans. The fourth heart will become the Memento.

The four hearts that you can collect for this mission are:

The first three hearts on the list are marked on the map as part of the quest, but the Conjoined Heart is found through the Green Prince questline. At the end of that quest, you’ll collect the Conjoined Heart.

You can take the Conjoined Heart, along with any two of the quest hearts, back to the Snail Shamans. Whichever heart remains can then be placed in Hornet’s Bellhome as a Memento. If you return to the shamans with all four hearts in your possession, they will always take the three main hearts, and leave you the Conjoined Heart at a Memento.

To display the Mementos, purchase the household items from Frey in Bellhart. Once you have a Bellhome and have purchased the Desk, you can see each Memento on display once you’ve returned to your home.



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